Choose the skill level of the computers
In particular, have easy, medium, and hard where hard is harder than it is now.
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lreese42 commented
Totally agree. Needs to be more challenging and partner needs to chance points instead of holding them.
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David commented
I agree that the AI could be much smarter in the way it plays... For example: it doesn't bid high enough, plays the high card of a suit when it should be held, doesn't throw points on a trick unless it's guaranteed that partner is taking the trick. My current Win rate is 87%. all things being equal, I should only win 50% of the time. Be happy to discuss ways to improve the AI strategy so as to make the game more challenging... Email me... PS: Love the game, just looking for ways to make it better!
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Leila commented
I completely agree
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Don commented
This would be much better with several skill levels for the computers! As it is, it's too easy!
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Anonymous commented
I love ur ideas I would like more edgy playing . I find myself taking risk just to add fun
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Justin commented
I agree. A bidding aggressiveness would be nice. If it was smart logic it could even keep track of avg bids and scores for each rule set and use that to determine how hard to bid
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Pcastleberg commented
I am voting for this too but would like to add more detail.
Two specific things:
1. Very rarely does the computer get set...because they are just never aggressive in bidding for the nest....It would be nice to have an option to set the bidding aggressiveness level (maybe a 3 level setting where they are more aggressive the higher the level...) (note that the new update makes this better but it could still be improved)2. In game play: The biggest complaint I have is that all the AI Players always seem to hold point cards in favor of cards that could take tricks. So I could be "bleeding trump" and have the 1, 14 and the 12. At the same time my opponent could have the 13, 10 and 5. I play the one and my opponent will play the 13 to protect the points....but if it were me I would probably play the points first KNOWING that I am going to get one trick if I hang onto the 13...His partner could throw me the bird when he plays the 13, or a 1 or 14 or 10 etc....
The AI consistently holds points over taking tricks...It would be nice to see some way to get them to realize that they can be guaranteed a hand and sometimes hold the card to take the trick vs the points...