We use this rule for our games... To "shoot the moon" you declare at Bid time before seeing the nest. If you declare this, you are the bid winner and you get the nest. If you and your partner catch every trick, you either go to zero points if your score is currently negative(no matter how low), or you win the game if your score is positive. Technically, we play to 500, so you get 500 points. If you don't make it, you go minus 500 points. Examples: Assume the game is to 500 points. (ex. A)if you have -250 points and "shoot the moon" succesfully, your score is now zero (0). If you fail, your score is -750. (ex. B)if you have -750 points and you succeed, your score is now zero. If you fail, -1250. (ex. C)if you have 250 points and you succed, your score is 750 and you win the game. If you fail, your score is now -250.
The rule could take the value of points it takes to win the game as the reward/deduction.
We use this rule for our games... To "shoot the moon" you declare at Bid time before seeing the nest. If you declare this, you are the bid winner and you get the nest. If you and your partner catch every trick, you either go to zero points if your score is currently negative(no matter how low), or you win the game if your score is positive. Technically, we play to 500, so you get 500 points. If you don't make it, you go minus 500 points. Examples: Assume the game is to 500 points. (ex. A)if you have -250 points and "shoot the moon" succesfully, your score is now zero (0). If you fail, your score is -750. (ex. B)if you have -750 points and you succeed, your score is now zero. If you fail, -1250. (ex. C)if you have 250 points and you succed, your score is 750 and you win the game. If you fail, your score is now -250.
The rule could take the value of points it takes to win the game as the reward/deduction.